Part 37 - Reminder about EV references for Overcast
Part 37 - Reminder about EV references for Overcast
Unreal Game Lighting Course - Studio License - PBR
Videos about the course, communication and feedback.
Videos about the course, communication and feedback.
Essential Beginner Theory of Art and Lighting
Essential Beginner Theory of Art and Lighting
Preparing project settings Part 1 - UE5.4.4 *Updated for 2025*
Preparing project settings Part 1 - UE5.4.4 *Updated for 2025*
Fixing Scene Materials and Asset to improve lighting - UE 5.4.4 - Part 2
Fixing Scene Materials and Asset to improve lighting - UE 5.4.4 - Part 2
Polar Facility (Day Time Lighting)
Polar Facility (Day Time Lighting)
Edited Source Files for "Setting up Static Lighting UE5"
Edited Source Files for "Setting up Static Lighting UE5"
Understanding Specific Art Fundamentals Part 1
Understanding Specific Art Fundamentals Part 1
Polar Facility (Overcast Lighting)
Polar Facility (Overcast Lighting)
Polar Facility (Night Lighting - Using general principles)
Polar Facility (Night Lighting - Using general principles)
Understand Specific Art Fundamentals Part 2
Understand Specific Art Fundamentals Part 2
Light Functions
Light Functions
Unreal 5 - Bonus Sessions
Unreal 5 - Bonus Sessions
Common Questions
Common Questions
Forgot to mention - When touching the sky mesh itself you need to turn off cast shadow for it. Otherwise the sky sphere cast shadow and everything is dark.